KAMEN RIDER DOUBLE CYCLONEJOKER
EX12BT/KMR-2-048R
- card

- Title

- Required
Energy 
- Consumed
AP - 1
- Card
Type - Character
- BP
- 1500
- Trait
- -
- Activation
Energy -
- Effect
-
[When Played] Choose up to one of the following.
・Look at the top five cards of your deck. Reveal up to one <MEMORY CHANGE> card among them and add it to your hand. Place the remaining cards on the bottom of your deck in any order. If you added a card to your hand, place one card from your hand into your sideline.
・If this character was played with a <MEMORY CHANGE> ability, you may pay 1 AP. If you do, this character gains "[Once Per Turn] When this character is blocked, switch it to active" until the end of the turn.
- Trigger
- [COLOR] Play one green character card with 2 or less required energy and 1 AP cost from your hand set to active onto your field.
Card Set(s)
Kamen Rider Vol.2 [EX12BT]

